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MythTV Project update - Yay real screens!

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MythTV Screenshot
Originally uploaded by eidolon.
Well, this weekend saw a bunch of advances on the project. The biggest was figuring out, much to my chagrine, that my Toshiba television did in fact have an S-Video input on it. Doh! I patched that puppy in tout de suite, and got an immediate full color image up on the screen. Hooray!

With that cable patch, we were pretty much set. Movies, live tv, dvd's, music, etc - all were working properly. We even stopped having the lockup problem on MythMusic when going to full screen visualization.

We're not 100% there yet. XMame is acting unusually twitchy when it comes to screen resolution. Some resolutions work okay on the external monitor, some do not. I can tweak the xmamerc and get SOME of the games working, but others will stop functioning all together and bomb out on startup.

I think I'm getting closer and closer to the time where I'll need to do a Myth build from scratch on the box, building the code from source (rather than use Knoppmyth). There's too many problems with the Knoppmyth distribution that I cannot repair without an upgrade (like broken MythGame sorting, MythWeb upgrades, etc).

But for now, I have a stable, useable box.

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This page contains a single entry by dbs published on November 27, 2005 10:14 PM.

MythTV Project update - Bad card, Good games! was the previous entry in this blog.

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